Skip to main content
Momentic supports local and remote iOS simulators. Real devices are not supported. Local simulators require macOS; remote simulators run from any host.

Prerequisites

The wizard and manual setup both require:
  • Node.js 22.12.0+ in the 22.x line, 24.x, or 26.x. See the Node.js release list for supported release lines.
  • A package.json in your project (run npm init -y if you don’t have one)
  • A Momentic account; sign up to generate an API key
Manual setup also requires a build of your app. See iOS app setup. For local simulators, you additionally need macOS, Xcode, Xcode Command Line Tools, and idb. The recommended wizard path uses a remote simulator and does not require local Xcode or an app build for its sample run.
Run the onboarding wizard in your terminal. It signs you in through the browser, installs Momentic, runs a sample test against a remote simulator, and sets up the editor MCP server.

Setup with coding agent

A coding agent can’t complete the browser sign-in, so the agent path uses an API key and runs the wizard non-interactively. Copy the prompt below into Cursor, Claude, or another agent:

Set up Momentic for an iOS project end to end via the onboarding wizard, non-interactively.

Open in Cursor

Manual setup

Option A: sign in with your browser (recommended):
This opens a browser-based login flow and saves credentials to ~/.momentic/auth.json. The CLI automatically uses this file when MOMENTIC_API_KEY is not set. Option B: use an API key: Create an API key in the dashboard, then export it:
This writes momentic.config.yaml to your project root. init does not scaffold any tests; author your first one in the editor below. (For pre-scaffolded sample tests, use the onboarding wizard instead.) The wizard configures Momentic’s MCP server and installs agent skills for you. For manual setup, follow the MCP setup guide to connect your editor and install the skills your coding agent needs. Momentic installs a Simulator .app bundle. Build it with the tab that matches your stack. Full instructions are in iOS app setup; for more cross-platform detail see Cross-platform.
In Xcode, select Product, then Build For, then Testing. This produces a .app bundle that Momentic can install on a simulator.
Remote simulators are managed by Momentic, so you do not need local Xcode once your build is uploaded.
Prefer local simulators? They’re supported, but slower to boot than remote simulators, see iOS simulators for the LOCAL_IOS_DEVICE_TYPE / LOCAL_IOS_APP_PATH setup and boot-time tips. Open the local editor:
Mobile tests are authored in this local editor (momentic-mobile app), not in the web app. The cloud dashboard at app.momentic.ai is for viewing results, a browser-based creator for mobile tests isn’t available yet.
Create a test, pick the dev channel and 1.0.0 tag, and author a single natural-language step. Save it (the editor writes the .test.yaml to your project), run it from the editor to verify, then run it from the CLI by name:
  • Check the .test.yaml you just authored exists in your project root
  • Open the dashboard and check Runs for the result

Next steps

iOS app setup

Xcode build, .app bundling, required signing

Simulators

Local vs. remote simulators and device types

CI/CD

Run mobile tests on every pull request
Need a full working example? Clone momentic-ai/examples.